Weapons

There are different types of weapons in Fatal Bullet. The weapons are divided into the following categories.
 * Hand Guns (HG)
 * Shotguns (SG)
 * Sub Machine Guns (SMG)
 * Assault Rifles (AR) & Light Machine Guns (LMG)
 * Sniper Rifles
 * Launchers
 * Gatling Guns
 * Swords

Weapons, much like accessories, have different rarities. The higher the rarity, the higher the number of Memory Chips a weapon can contain. Weapons also have Ranks which effect the base stats of the weapon. The ranks range from Rank 1 to Rank 11. Each weapon can have its rank increased a maximum of two times, through a process called “Enhancement”. A "+" appears on the end of the weapon's name to denote how many times it has been enhanced.

Dual Arms: After a certain point in the main story, you will acquire the Dual Arms skill, allowing you to carry a copy of your primary weapon in your off hand. The copy will have the same statistics and memory chips as your primary. Dual wielding only works with HGs, SGs, SMGs, ARs, LMGs, and Launchers. When using Dual Arms, generally doubling the statistics (i.e. STR/DEX) of the original weapon will allow you to dual wield them. If you do not posses the required stats to dual wield a weapon, a popup window will display your current stats, and the required stats to dual wield.

Sword and Gun Dual Wield: After a certain point the in the story, you can choose to help Kirito and he will in turn teach you how to dual wield a sword and handgun. Once you have this ability, you can choose the sword you want to use and select the 'equip alternate equipment' button. This will auto assign a hand gun to use as your dual wield weapon. You cannot choose the hand gun.